| BatchImport | Unity Editor alat (ZG Connect/Import Building Tiles) | | 45 | 1 | ImportBuildingTiles |
| BuildingImportSettings | Building pipeline — mesh obrada, UV, materijali i export | | 22 | 1 | OnPreprocessModel |
| BuildingMeshProcessingUtility | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect.Editor | 142 | 3 | MakeInstanceMeshesReadable CloneMeshGeometry CopyReadableMesh |
| BuildingRoofOrthophotoProcessor | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect.Editor | 624 | 14 | ProcessTile ResolveTileOriginWorld ProcessBuilding ProcessMeshFilter AppendRoofTris TileUv BuildMesh Classify EnsureColliderUsesSourceMesh RecalculateNormals … +4 |
| BuildingRoofUvRotationEditor | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect.Editor | 137 | 2 | OnInspectorGUI DrawSliderPair |
| BuildingSurfaceMeshProcessor | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect.Editor | 1015 | 32 | ProcessBuilding AssignBuildingMaterials ResetDebugSession ProcessMeshFilter Classify GetOrInitUv0 AppendWallBucketWelded SetWallUv AppendRoofTrisWelded SetRoofUv … +22 |
| BuildingSurfaceReprocessMenu | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect.Editor | 174 | 6 | ReprocessSelected ReprocessSelectedValidate ReprocessRoofOrthoSelected ReprocessRoofOrthoSelectedValidate GetCityDataset GetSettings |
| BuildingSurfaceTextureGenerator | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect.Editor | 402 | 16 | GenerateAll CreateDefaultSettingsAsset GenerateCategory GenerateFacadeGrid GenerateRoofGrid CategoryLetter DrawCellLabels DrawCellLabel DrawPixelText Glyph … +6 |
| BuildingTileMetadataWriter | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect.Editor | 112 | 5 | BuildFromTile BuildSourceLookup TryGetSourceEntry MergePreservedMetadata WriteJson |
| SplatmapTester | Unity Editor alat (ZG Connect/Splatmap Tester (Dev)) | ZGConnect | 131 | 4 | OnGUI Apply Clear Open |
| ZGConnectAddressablesMigrator | Modul ZGConnect.Editor | ZGConnect.Editor | 248 | 7 | MigrateDataset IsFullyMigrated FindTerrainDataPath NullRedundantRefs EnsureAddressableSettings GetOrCreateGroup EnsureGroup |
| ZGConnectBakeProcessedBuildingsWindow | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect.Editor | 107 | 3 | ShowWindow OnGUI RunBake |
| ZGConnectBasemapControllerEditor | Modul ZGConnect.Editor | ZGConnect.Editor | 99 | 2 | OnInspectorGUI GetDataset |
| ZGConnectBuildingAssociatorWindow | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect.Editor | 561 | 14 | ShowWindow OnGUI DrawInputs DrawOptions DrawPreviewButton DrawPreviewResults DrawAssociateButton RunPreview RunAssociation SnapBuildingsToTerrain … +4 |
| ZGConnectBuildingExporterWindow | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect.Editor | 576 | 17 | ShowWindow OnGUI DrawInputs DrawStatus DrawOutputFolder DrawOptions DrawExportButton DrawTileList RunExport ExportTileGlb … +7 |
| ZGConnectBuildingGlbSave | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect.Editor | 233 | 8 | FindTileBuildingsRoot ApplyAllRoofUvEdits ResolveTileId TryGetDefaultProcessedGlbPath TryGetDefaultRawGlbPath ExportTileToGlb ExportFromBuildingRoofUvComponent BakeUvMeshesIntoPrefab |
| ZGConnectDatasetManagerWindow | Unity Editor alat (ZG Connect/Dataset Import Manager) | ZGConnect.Editor | 1737 | 38 | ShowWindowOnTab ShowWindow OnEnable OnDisable RegisterMapBridge ApplyRegionFromMap AlignRegionToHlodGrid SyncGpsFromEpsgRegion SaveSettings LoadSettings … +28 |
| ZGConnectEditorBranding | Modul ZGConnect.Editor | ZGConnect.Editor | 133 | 7 | LoadLogo DrawWindowBackground DrawWindowHeader BeginInspectorPanel EndInspectorPanel DrawInspectorHeader GetBackgroundTexture |
| ZGConnectGlbExportUtility | Modul ZGConnect.Editor | ZGConnect.Editor | 287 | 12 | ExportRoot ExportRootGeometryOnly CountExportableMeshes ExportRootInternal CreateDefaultExportContext CreateGeometryOnlyExportContext TryAssignTextureSkipDelegate CreateTextureSkipDelegate SkipTextureExportStub ExportPlaceholderMaterial … +2 |
| ZGConnectImportRegionBridge | Modul ZGConnect.Editor | ZGConnect.Editor | 30 | 1 | Clear |
| ZGConnectImporter | Editor import pipeline — generiranje Unity asseta iz vanjskog dataseta | ZGConnect.Editor | 2441 | 47 | Import InstantiateAllTerrains InstantiateAllBuildings CreateTerrainData BilinearDownsample ApplyDefaultAlphamap ConfigureBasemapTextureImport ConfigureOrthoBasemapTexture ConfigureTiledLayerTextureImport TryImportNormalMap … +37 |
| ZGConnectJsonModels | Modul ZGConnect.Editor | ZGConnect.Editor | 113 | 0 | — |
| ZGConnectMapExtent | Modul ZGConnect.Editor | ZGConnect.Editor | 41 | 4 | EToU NToV UToE VToN |
| ZGConnectMapPlaceholderUtility | Unity Editor alat (ZG Connect/Generate Map Placeholder Texture) | ZGConnect.Editor | 149 | 7 | GenerateFromMenu EnsurePlaceholder Generate BuildPlaceholderTexture DrawGrid DrawBorder DrawNorthArrow |
| ZGConnectPathUtils | Modul ZGConnect.Editor | ZGConnect.Editor | 88 | 5 | AssetPathToFullPath EnsureAssetFolder BuildOrthoLookup BuildTiledLookup DeriveBasemapId |
| ZGConnectStreamingControllerEditor | Runtime streaming — učitavanje i isključivanje pločica po kameri | ZGConnect.Editor | 521 | 4 | OnInspectorGUI TeleportCameraEditMode AutoSetup IsUnityObjectAlive |
| ZGConnectTileMapWindow | Unity Editor alat (ZG Connect/Tile Map Selector) | ZGConnect.Editor | 644 | 36 | ShowWindow OpenFromImporter OnEnable ResetView OnGUI DrawToolbar DrawMapArea FitRectToViewAspect DrawMapTexture ViewToMapUvRect … +26 |
| ZGConnectVegetationMaskImporter | Editor import pipeline — generiranje Unity asseta iz vanjskog dataseta | ZGConnect.Editor | 187 | 6 | OpenDatasetManagerOnVegetationTab Import CountMaskFiles CountDatasetTilesWithMask TileIntersectsRegion ConfigureMaskTextureImport |
| ZGConnectVegetationTilesExporter | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect.Editor | 491 | 18 | CountExportableTiles Export ShouldInclude HasTerrainData ResolveCrs TryGetTileBounds TryParseTileId ShowWindow ExportFromSelection ExportFromSelectionValidate … +8 |
| BuildingLodPackUtility | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming.Editor | 124 | 3 | TryPackTileWithLodHierarchy RestructureWithLodBoxes CreateBoxProxy |
| DatasetFolderScanner | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming.Editor | 152 | 4 | Scan TryParseHeightmap TryParseOrthoBasemap TryParseTiledBasemap |
| EditorCoroutineRunner | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming.Editor | 60 | 3 | Start Stop Tick |
| HlodMergeUtility | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming.Editor | 303 | 7 | SupertileProgressHandler GenerateSupertilesCoroutine GenerateFactorCoroutine MergeHeightmaps MergeOrtho DownscaleTexture FactorIndex |
| RealtimeDatasetPackager | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming.Editor | 449 | 6 | IntersectsTile PackCoroutine Report EnsureOutputDirectory TryPackBuildings TryPackBuildingsInternal |
| RealtimePackProgress | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming.Editor | 159 | 7 | Create Reset Apply MarkComplete MarkFailed Clear BuildDetail |
| RealtimePackReuseUtility | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming.Editor | 358 | 11 | TryLoadExistingManifest IndexTiles IndexSupertiles CanReuseLeafTile GroupTouchesFreshTiles CanReuseSupertile BundleFileExists AppendPreservedTiles PruneDatasetToRegionBounds AppendPreservedSupertiles … +1 |
| RealtimeStreamingControllerEditor | Runtime streaming — učitavanje i isključivanje pločica po kameri | ZGConnect.RealtimeStreaming.Editor | 44 | 2 | OnInspectorGUI OnEnable |
| RealtimeTerrainBundleBuilder | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming.Editor | 544 | 17 | BuildCoroutine Report ShouldSkipBundleBuild TryStageTile TryStageSupertile TryResolveOrthoSourceFile TryResolveLeafOrthoFromSourceDataset GetPrimaryOrthoBasemapId ResolveOrthoRelativePath ConfigureOrthoTextureImport … +7 |
| ZGConnectRealtimeStreamerWindow | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming.Editor | 502 | 22 | Open OnEnable OnDisable OnGUI DrawParametersAccordion DrawProgressAccordion DrawAccordionSection DrawDatasetRoot DrawDiscoveredSources DrawPackOptions … +12 |
| BuildingLodController | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming | 118 | 6 | SetupLodGroupsFromHierarchy MergeDualGlb UpdateCull SetupBuildingLod SetupLodGroupFromRenderers NormalizeBuildingName |
| HlodGridZones | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming | 196 | 14 | HlodGridRect Contains ContainsBlock Overlaps HlodGridZoneSet AlignRegionEpsg CameraGridPosition TileToGridIndices BuildZones BuildAlignedRect … +4 |
| HlodRingEvaluator | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming | 172 | 9 | HlodSelection TileBoundaryDistance EvaluateRing GetIdealFactor ResolveEffectiveFactor SupertileSatisfiesFactor SupertileId PickLoadRing FindLevel |
| RealtimeStreamingController | Runtime streaming — učitavanje i isključivanje pločica po kameri | ZGConnect.RealtimeStreaming | 2306 | 99 | StartStreaming StopStreaming DatasetBounds Awake Start Update LoadManifest CacheAvailableHlodFactors ResolveActiveBasemapId LogDatasetReadiness … +89 |
| RuntimeBasemapFactory | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming | 482 | 23 | LoadPngTexture LoadOrthoPngTexture LoadOrthoPngTextureFromBytes LoadPngFromBytes PrepareOrthoDiffuseForTerrain CreateOrthoLayer ApplyHlodTintToTerrainLayers BasemapVisualOptions ApplyBasemapDebugBorder DrawBasemapBorder … +13 |
| RuntimeGlbLoader | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming | 179 | 6 | LoadTileBuildingsAsync AttachBuildingData ApplyOriginCorrection ComputeGlbOriginCorrection TryGetMetadataEntry ExtractBuildingId |
| RuntimeHeightmapUtility | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming | 129 | 5 | DecodeRaw16 DecodeRaw16FromBytes BilinearDownsample WriteRaw16 StitchHeightmaps |
| RuntimeStreamingPaths | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming | 31 | 3 | DatasetRoot ManifestPath FileExists |
| RuntimeTerrainBundleLoader | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming | 106 | 2 | LoadTerrainDataAsync RepairTerrainLayerTextures |
| RuntimeTerrainFactory | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming | 123 | 6 | CreateTerrainData CreateTerrainDataFromHeights CreateTerrainGameObject TerrainBoundsEntry SetNeighborsByBounds RangesOverlap |
| RuntimeTilePreparer | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming | 65 | 1 | PrepareAsync |
| RuntimeTileRecord | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming | 119 | 3 | FromLeaf FromSupertile ToCityTileRecord |
| RuntimeVegetationMaskLoader | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming | 74 | 2 | LoadMask SpawnVegetation |
| StreamingDatasetManifest | Realtime streaming put — manifest, HLOD i gltfast učitavanje | ZGConnect.RealtimeStreaming | 168 | 7 | GetUnityOrigin GetLodStorageMode UsesGdalSupertileHeightmaps LoadFromFile GetBasemapType GetUnityPosition GetTerrainSize |
| BasemapController | Modul ZGConnect | ZGConnect | 191 | 9 | Start SwitchTo TransitionTo ApplyToTile GetLayerIndex ApplyUniform ApplyBlended GetTerrainData TransitionCoroutine |
| BasemapSwitcher | Modul ZGConnect | ZGConnect | 129 | 4 | Awake ActivateBasemap ApplyLayerSet ApplyTrivialAlphamap |
| BuildingCategory | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect | 11 | 0 | — |
| BuildingData | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect | 126 | 1 | GetOsmBuildingTag |
| BuildingHeightReveal | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect | 76 | 7 | CaptureTargetScale PrepareHidden BeginReveal SnapFullHeight Update ApplyHeight EaseInOut |
| BuildingMaterialApplyStyle | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect | 16 | 0 | — |
| BuildingMaterialSlotApplier | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect | 330 | 13 | ApplyTileFromMetadata ApplyBuildingFromMetadata ApplyRendererFromSlotKeys TryResolveBuildingEntry CollectBuildingEntry CollectSlotKeys CaptureTileSlotSnapshot EntryHasResolvableSlotKeys HasResolvableSlotKeys MergeSlotSnapshot … +3 |
| BuildingMetadataApplier | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect | 112 | 4 | Apply ApplyGps ApplyOsm ToTagList |
| BuildingMetadataJson | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect | 93 | 0 | — |
| BuildingRoofUvRotation | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect | 285 | 15 | RebuildMeshCache ApplyRoofUvs OnEnable OnValidate Update HasRoofUvChanged RememberLastApplied ResetLastApplied CollectRoofVerticesByNormal ComputeUvPivot … +5 |
| BuildingSharedMaterialApplier | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect | 292 | 9 | ApplyTile ApplyBuilding GetTileOrthoTexture GetOrCreateTileRoofMaterial ReleaseCachedRoofMaterials ApplyMaterialsFromSource ResolveSharedMaterial AssignFacadeRoofMaterialSlots AssignTexture |
| BuildingSurfaceMaterialType | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect | 11 | 0 | — |
| BuildingSurfacePipeline | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect | 20 | 1 | GetProcessedFolder |
| BuildingSurfaceSettings | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect | 135 | 4 | GetProfile GetFacadeMaterial GetFlatRoofMaterial GetSlopedRoofMaterial |
| BuildingSurfaceUtility | Building pipeline — mesh obrada, UV, materijali i export | ZGConnect | 298 | 17 | StableHash ComposeVariantSeedForBuilding ComposeVariantSeed VariantIndex MixHash CategoryVariantSalt FloorCountFromHeight CategoryFromFloorCount ResolveCategory ExtractBuildingIdFromObjectName … +7 |
| CityDataset | Modul ZGConnect | ZGConnect | 128 | 0 | — |
| CityTile | Modul ZGConnect | ZGConnect | 32 | 1 | Reset |
| FlyCameraController | Modul ZGConnect | ZGConnect | 199 | 11 | Start SyncOrientationFromTransform Update OnApplicationFocus HandleFlyMode HandleLook HandleMovement HandleScrollSpeed ReleaseCursor OnGUI … +1 |
| SceneLoadingController | Modul ZGConnect | ZGConnect | 91 | 3 | Start LoadNextSceneRoutine SetProgress |
| TerrainStreamingController | Runtime streaming — učitavanje i isključivanje pločica po kameri | ZGConnect | 1809 | 62 | StartStreaming StopStreaming Start Update UpdateGPS ApplyQualityPreset EnsureInitialized EvaluateTiles IsTileLoaded IsTilePendingLoad … +52 |
| DeterministicHash | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 24 | 2 | Hash Hash01 |
| VegetationBatch | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 124 | 4 | BuildMatrices BuildDrawMatrices BuildMatricesWithGrowth ResolveGrowth |
| VegetationChunk | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 24 | 0 | — |
| VegetationChunkRenderer | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 224 | 8 | SetChunk Clear BuildFinalMatrices RefreshAnimatedMatrices RebuildDrawCalls Update HorizontalDistanceToBoundsXZ OnDrawGizmosSelected |
| VegetationDrawDistanceSettings | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 48 | 1 | EvaluateDensity |
| VegetationGrowthAnimation | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 23 | 5 | EaseOutCubic ChunkGrowth PerTreeGrowth IsChunkComplete IsPerTreeComplete |
| VegetationInstance | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 15 | 0 | — |
| VegetationInstanceGenerator | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 189 | 4 | GenerateChunk ChannelForName GetChannel FindPrototypeIndex |
| VegetationInstancingMaterialCache | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 44 | 2 | Get Clear |
| VegetationPlacementValidator | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 28 | 1 | IsValid |
| VegetationPrototype | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 24 | 0 | — |
| VegetationPrototypeUtility | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 35 | 1 | CollectFromRuleSet |
| VegetationRule | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 35 | 0 | — |
| VegetationRuleSet | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 12 | 0 | — |
| VegetationSpawnAnimationMode | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 12 | 0 | — |
| VegetationSpawnAnimationSettings | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 47 | 0 | — |
| VegetationSpeciesSet | Vegetacija — GPU instancing, maske i rulesetovi | ZGConnect | 39 | 1 | PickPrototype |
| ZGConnectCoordinates | Modul ZGConnect | ZGConnect | 221 | 4 | Configure WGS84ToUnity UnityYToElevation Format |